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TEST 2 - This teleports you to Ness' house at the very end of the game (the Picky letter event).įirst thing seen when View Character is selected.TEST 1 - Displays the "player praying for Paula" text from the Giygas fight.Again, dumps you in the Saturn Valley Hospital house when done. STAFF - Displays the Sound Stone screen.Dumps you in the Saturn Valley Hospital house when done. CAST - Shows a subwindow with an area or circumstance-dependent number and no other options cannot confirm, can only cancel out.Will black out the screen when you exit, but can be fixed by re-entering the boot-up debug menu (press Start+Select). Tea - Lets you watch the first tea scene.Warp - Warps you to the Happy Happy headquarters building in Peaceful Rest Valley.Shakes the ground and then roots your character in its place re-entering the Boot-Up Debug Menu (press Start+Select) should fix this. If accessed through the boot-up menu, this is only noticible in the VIEW CHARACTER mode. The first enables monsters and the second disables them. t圆 - Takes you to the next page of the menu.Apple - Brings up the other debug menu.Does nothing if you've accessed this menu through the Boot-Up Debug Menu (thankfully). Save - Saves your game and whatever you've done here.Consult PK Hack, or check the item-giving list in the Battle Debug Menu for a list. Flag - Controls what event flags are turned on and off.If you leave for another area via the debug menu before entering the cave, all buttons will be locked and the game will freeze if you try to enter another area. Only after you've entered the cave can the menus be operated safely. During the time you travel to the cave, DO NOT OPEN THE IN-GAME DEBUG MENU OR NORMAL MENU, otherwise the game will freeze. Immediately move to the small cave where you wake up after using the Inn you'll notice the Tenda Village music start to play. When you initially select this (or any other field debug option), you'll start in Tenda Village next to the trading shop guy (this location being very close to the 0,0 coordinates). While many of the drawbacks related to freezes can be remedied, it appears nothing can be done about the constantly shifting foreground graphical layer in the overworld modes.įirst thing seen when View Map is selected, along with the debug menu opened.
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Start + Select - Re-enter the Boot-Up Debug Menu.It pulls up a special menu, which is described in great detail below. Y – This is the most interesting part of the "View Map" option.Do whatever you want, but if you don't exit the starting area first, as soon as you leave the menu, the game will freeze regardless of actions taken. B – Brings up the Talk menu, etc., as it would in the game.The Ness image is placed wherever you moved the invisible sprite. A – Turns the screen black for a second.The different controls for various parts of the debug menu are: At the top of the screen in both versions of the game is the text "MOTHER 2 ROM 9 VERSION". The cursor for each of the menu's options, strangely enough, is a simple Kirby sprite based on the one from Kirby's Dream Course, another game by HAL ( Kirby Bowl was released a month after Mother 2). Upon booting up the game, you will be brought to the debug menu.
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The Boot-Up Debug Menu is much easier to navigate than that other one, plus the text is actually readable! Use these Game Genie codes:
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